﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.IO;

namespace IGolovkine.AoA
{
    public class ApplicationSynchronizationContext : SynchronizationContext
    {
        public ApplicationSynchronizationContext()
        {
        }

        public override void Post(SendOrPostCallback d, object state)
        {
            d(state);
        }

        public override void Send(SendOrPostCallback d, object state)
        {
            d(state);
        }
    }
}
